Liam Schultz Game Designer & 3D Artist

Game Designer & 3D Artist

LIAM SCHULTZ

I'm a South African game designer specialising in gameplay mechanics and 3D modelling. My passion drives innovation, creating unique and memorable projects. I look forward to sharing my work with fellow gaming enthusiasts.

Liam Schultz

My Latest Games

01
Cancer Crusher

Cancer Crusher

Role: Lead Developer

Play as a white blood cell fighting through waves of cancer cells. 3 levels inside the human body, each with 3 waves and a boss fight.

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02
Timmys' Revenge

Timmys' Revenge

Role: Developer

A 2D isometric top-down survival shooter where Brotato meets Call of Duty Zombies. Play as Timmy - the last human on Earth - fighting endless hordes of undead.

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03
Harvest Hustle

Harvest Hustle

Role: Developer & Level Designer

Play as a bunny in a couch co-op farming race. Farm, collect, and gamble your way to victory in 5 minutes of chaotic fun.

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Skills & Technology

Unity 3D Blender C# Game Design Level Design 3D Modelling
Unreal Engine Premiere Pro Photoshop LMMS Android Studio Kotlin SQL Aseprite

Looking to Hire?

Feel free to contact me for future work and partnerships.