Liam Schultz Game Designer & 3D Artist

Game Designer & 3D Artist

LIAM SCHULTZ

I'm a South African game designer specialising in gameplay mechanics and 3D modelling. My passion drives innovation, creating unique and memorable projects. I look forward to sharing my work with fellow gaming enthusiasts.

Liam Schultz - South African Game Designer and 3D Artist

My Latest Games

01
Cancer Crusher - 2D fixed shooter Unity game by Liam Schultz

Cancer Crusher

Role: Lead Developer

Play as a white blood cell fighting through waves of cancer cells. 3 levels inside the human body, each with 3 waves and a boss fight.

View Game
02
Timmys' Revenge - 2D top-down survival shooter Unity game by Liam Schultz

Timmys' Revenge

Role: Developer

A 2D isometric top-down survival shooter where Brotato meets Call of Duty Zombies. Play as Timmy - the last human on Earth - fighting endless hordes of undead.

View Game
03
Harvest Hustle - couch co-op farming game in Unity by Liam Schultz

Harvest Hustle

Role: Developer & Level Designer

Play as a bunny in a couch co-op farming race. Farm, collect, and gamble your way to victory in 5 minutes of chaotic fun.

View Game

Skills & Technology

Unity 3D Blender C# Game Design Level Design 3D Modelling
Unreal Engine Premiere Pro Photoshop LMMS Android Studio Kotlin SQL Aseprite

Looking to Hire?

Feel free to contact me for future work and partnerships.